Back in 1993, a small gaming company was created under the name of Condor. If you’ve never heard of them, you’re not alone. They mainly did game ports, such as The Justice League Task Force (1995) for the Mega Drive/Genesis and NFL Quarterback Club 96 for the GameBoy and Game Gear. To say their early days weren’t anything to write home about would probably be an understatement.
However, that would change when the company was bought by Blizzard Entertainment. The newly acquired and renamed Blizzard North would go on to produce the iconic game, Diablo, nine months later.
My introduction to the world of aRPGs was with Diablo. Just 25 when the game came out, I had no computer then that could run anything more strenuous than solitaire or perhaps Doom. However, I was determined to try out this game, with its dark setting and story.
Fortunately for me, my partner at the time had a habit of keeping his older computer parts when he upgraded them. So, one day I gathered up all of the extra parts and the knowledge I’d gleaned from watching him work on his own machine. By the time he’d returned home from his job at a computer store, I was in the process of installing Windows. After looking over my build for errors, he declared I’d done good work and I wouldn’t be burning the house down anytime soon.
I was thrilled that I’d managed that. But I was more excited for the end result – entering the world of Sanctuary for the first time to help the beleaguered residents of Tristram in their fight against the encroaching evil rising from beneath their town.
To that end, I loaded up the game and hit play. After an awe-inspiring intro cinematic I got to the start screen. Three potential characters awaited my choice. Who would I play? The strong and loyal Warrior? The sly and nimble Rogue perhaps? Or the scholarly but powerful Sorcerer?
I elected to start with the Warrior, a character who would prove a staunch ally to the terrified residents. They weren’t certain what was going on. All they could really tell me was they were under attack by foul creatures coming from deep under the ruined Tristram Cathedral.
Down we went to discover the interior of the cathedral teeming with demons and undead. The further in we got, the more we learned about what was really going on and what the cathedral was built on. And, by the time we’d reached the final boss, we had learned a grim tale of grief, madness, and despair that would have long term consequences for all of Sanctuary.
For the cathedral had been built upon the ruins of a monastery, one whose purpose had long been forgotten by mortal men. It had been there that one of the three Lords of Hell, trapped within a soulstone by the Horadrim, had been buried. That Lord was Diablo, Lord of Destruction.
And in the long eons since his capture, Diablo had been plotting his revenge. He manipulated the cathedral’s archbishop, Lazarus, making him a loyal servant. He attempted to possess King Leoric, who’d ordered the cathedral built. Then, when that failed, he had Lazarus kidnap the king’s son, Prince Albrecht. Leoric, blaming the townspeople for his son’s disappearance, went insane and his knights were forced to kill him, but not before the King cursed them to serve him in their undeath.
By the end of the game, the hero who found himself entangled in the horrors facing Tristram defeated Diablo and removed the soulstone from the now lifeless prince. And, in what I thought was a shocking end, plunged the stone into his own forehead to contain the demon within.
With the gripping story and the challenging but fun dungeon crawling, it’s little wonder that the game sold 1 million copies in less than a year. And with the addition of the expansion, Hellfire, we got two additional areas added to the dungeons, as well as a new class – the monk. And yes, I did play them all, as well as several characters from Unearthed Arsenal, an unauthorized expansion by MicroStar, featuring new items, a variety of edited characters, and a character editor.
While today Diablo falls far short of modern day gaming standards, it was an exciting introduction to the genre of aRPGs and a taste of what was to come in the next installment – Diablo II.
Did you ever play Diablo and, if so, what is you favorite memory of the game? Leave a comment below, I’d love to hear about it.
Until next time, by for now.